Flash media server 3 crack
When you install FMS3 on Windows, your typical installation is going to set up your server-side files with the following path:. All of your server-side application folders go into the folder named applications. For example, Figure shows a visual view of the paths with three applications in the applications folder named ideafactory, flvedit, and textChat.
The application folders must be named with the application name. If you have written server-side code for your application, the file must be named main. Throughout this book I use the same name as the applications for the ASC files to reduce confusion when discussing more than one application with server-side code.
Likewise, all of the others ASC files could have been named main. Use whatever system is convenient for you. If you have your server on your computer, they can go anywhere. However, if you want to test your applications using a LAN or just using your browser, you need to place them where they will be recognized by your Web server using the HTTP protocol on your localhost Depending on the root directory for your Web server, your setup will vary.
It will save you a lot of time and make development go much smoother. You can develop applications on your Windows PC perfectly well without using a Web server at all. Your desktop is as good a location as any. The good news is that Macintosh computers come with Apache servers already installed, so all you have to do is figure out where to place your client-side applications to hook up to FMS3 on the server. The next section shows how a LAN setup works with the Macintosh using the default path:.
Figure shows the path to FMS3 applications on a Macintosh. To make a connection, you need to use the connection through your Web server. The next section shows how to connect to local and remote servers, including how to set up a LAN link using a Macintosh as the primary development computer. The examples show both. The basic routine is as follows:. The examples in this book use the single slash, but the LAN version is commented out. To do this, you need a simple FMS3 application to test.
You will need the Flash IDE to follow the examples in this book. The following steps show you how to create a simple FMS3 application to test:. Open the Property inspector from the Window menu. Save the file. The class name, FMS3Connect, is the same as the file name minus the. Add the Example script and save the file again. On the server-side, add a folder and name it connect.
The location of this folder is essential for FMS3 to work. For example, a typical path would be:. The folder name is the application name. Figure illustrates what your application should show.
When you initially open the Administration console, you will be asked to enter the Administrative user name and password. This is the name and password you wrote down when you installed your server. See Figure Type your user name and password, and if your server is in a secure location, you can click the check boxes to remember the information and automatically open the console when you start it. For development, I use the Administration console all the time, so I have the user name and password automatically entered.
However, if your development environment is not secure, you should require that the user enter the user name and password. Launch the application FMS3Connect, developed in the previous section. When the application successfully launches, you will see the name of the application, the number of clients currently using the application, plus other information about the client as shown in Figure As you become more familiar with FMS3, you will find the Administration console more useful.
Learning with Flash Media Server 3 is designed to offer you options, but at the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Later chapters will have some material that is more complex, more sophisticated, and optimized for getting the most out of FMS3. The chapters will include the minimalist set of code for different operations. This code is presented as a procedure with the sole purpose of clarifying what must be in place for something to happen.
In the more advanced chapters, the same operations may be rendered as a class or even a component. The Reverse-Flash taunts The Flash and warns of repercussions if Barry continues to forget his old life. When disaster strikes, Barry must decide whether to live as Barry Allen or return to his universe as The Flash. S3, Ep2. Barry discovers that the effects from Flashpoint are greater than he thought.
In the meantime, he meets his new co-worker who has an immediate disdain for him. S3, Ep3. Just as Wells and Jesse return from Earth-2, Central City is attacked by a new meta with the power to control metal.
S3, Ep4. Mirror Master joins his old partner, Top, and looks to even the score with Snart; Jesse joins the chase, but her decision to defy one of Barry's orders results in terrible consequences.
S3, Ep5. Caitlin visits her mother to help her understand her growing meta-human powers; Barry tries to convince Julian to let him help investigate a new meta-human attacking Central City. S3, Ep6. Wally starts to have visions of him being Kid Flash so Barry tells him the truth about his powers in Flashpoint.
Meanwhile, the rest of the group find out about Caitlin's Killer Frost powers. S3, Ep7. The team is in for a shock as Caitlin is forced to reveal her Killer Frost powers - but she is not the only one with a secret.
S3, Ep8. Barry asks Green Arrow for help when aliens attack Central City, but when they realize that won't be enough, they bring the Legends and Supergirl in on the battle. S3, Ep9. Wally tells Barry that he has been training with H. You can safely deliver rich, live experiences with rolling DVR windows, time shifting, and instant replay. Robust media origin services Control your media publishing workflows, add redundancy, control access and protection, manage QoS, access advanced video player features, and leverage cloud services by operating your own media origin for both Flash Player and iOS HTTP streaming.
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